Maybe you’re old enough to remember why every colony in synch range has a Linschotten. I’ve heard that Spacers even have their own Linschotten, but who knows what they use it for. Solo Nobre’s take on the subject is traditional, respectful: it’s a small, tasteful district, mostly used for farmland and a necropolis or two. The people here are nice, relatively speaking, almost quaint. They’re too young to really remember—almost nobody is as old as me these days—and I’m not eager to remind them. The way this planet’s going, Great Leader or no, they won’t have the attention to spare soon enough. Better to enjoy this while it lasts.
|Welcome Brigador||Brigador Contract • Operations Manual - General • Operations Manual - Vehicles • Operations Manual - Weapons|
|Factions||Loyalists • Corvids • Spacers|
|Technical Intel||Armor • Hardshields • Tanks • Mechs • Anti-Gravity Platforms • Powersuits • Cranial Jacks • Shield Generator • Cyclolucidites|
|Locations||Letterard • Lannois • The Deads • Moerbeke Quarter • Zoeker's Scarp • The Southern Reach • Linschotten • 56-C • Haskin's Port • Evora Estates • Vorobey Necropolis • Central • Eixo|
|Solo Nobre||Yellow Raincoats • Panic Walls • Cult of the Founder • Trains of Solo Nobre • Texas 7 Casino • The Tip of the Tail • Ed's|
(no Acquisition entries)
|Beynder • Brigador • Civilian • Design Bureau • Great Leader • NEP • Novo Solo • SNC • Solo Nobre • Tubarão • Volta|